Why was the old version of Sword Girl redone? Revealing the evolution of classic League of Legends characters
As one of the most popular MOBA games in the world, League of Legends' character design and balance have always been the focus of players' attention. Recently, with the game version update and the heated discussion among players, the reason why the old version of Sword Princess (Fiona) was reworked has once again become a hot topic. This article will combine the hot content on the Internet in the past 10 days and use structured data analysis to reveal the reasons behind the remake of the old version of Sword Princess.
1. Statistics of hot topics on the entire network in the past 10 days

| platform | Topic keywords | Number of discussions (times) | heat index |
|---|---|---|---|
| The old version of Sword Princess has been redone | 12,500 | 85.7 | |
| Tieba | Comparison of old and new Sword Princess | 8,300 | 78.2 |
| Station B | Sword Princess redo analysis | 5,200 | 72.4 |
| Zhihu | Reasons for redoing Sword Princess | 6,800 | 80.1 |
2. The core issues of the old version of Sword Girl
Based on player feedback and designer interviews, the redesign of the old version of Sword Princess is mainly based on the following three core issues:
| Question type | Specific performance | Player complaint ratio |
|---|---|---|
| Skill mechanism | W skill is too passive and lacks interactivity | 68% |
| Single gameplay | Relying on ultimate moves to kill instantly, lack of room for operation | 75% |
| Image design | The original paintings and models are old and do not meet the new standards. | 52% |
3. Analysis of specific reasons for redoing
1.The skill mechanism is lagging behind:The old version of Sword Queen's W skill (Laurent's Heart's Eye Sword) is a purely passive blocking skill that lacks interactivity with the opponent. The designer believes that this mechanism does not conform to the interactive concept of modern MOBA games.
2.The gameplay is too extreme:The old version of Sword Queen's ultimate move (Blade Waltz) has extremely high burst damage, but it also leaves the opponent with almost no countermeasures. This kind of "kill or be killed" experience is unhealthy for both parties.
3.Role positioning is ambiguous:The old version of Sword Lady neither looks like a traditional warrior nor a pure assassin. This ambiguity in positioning makes it difficult for her to find her proper place in the game.
4.The art style is outdated:With the overall improvement of the image quality of League of Legends, the original paintings and models of the old version of Sword Princess have become rough and unable to meet the aesthetic needs of players.
4. Comparison of changes after redoing
| Comparative item | Old version of Sword Girl | New version of Sword Girl |
|---|---|---|
| core mechanism | Passive block/burst damage | Weakness Marking/Tactical Showdown |
| Operation difficulty | Medium (simple skill combo) | High (requires accurate attack on weak points) |
| Confrontation experience | Extreme results that are either 0 or 1 | Dynamic offensive and defensive transitions |
| role positioning | Fuzzy assassin warrior | Definitely a dueling fighter |
5. Response and evaluation from the player community
According to recent community discussion data, players’ evaluations of the old and new Sword Queens are clearly divided:
| player type | Support ratio | Main point |
|---|---|---|
| old player | 42% | Miss the simple and crude gameplay |
| new player | 78% | Appreciate the depth and balance of the rework |
| professional player | 91% | I think the rework improved competitiveness |
6. Long-term impact of redoing
The rework of Sword Princess is not only an adjustment of a single hero, but also a landmark event in the change of the design concept of League of Legends. It can be seen from the subsequent launch of new heroes that interactivity, counterability and clear role positioning have become the basic principles of design. This rework also provides valuable experience for the updates of other old heroes.
In general, the rework of the old version of Sword Princess is an inevitable result of the development of the game. Although some old players still miss the simple and crude Sword Girl, it is undeniable that the new version of Sword Girl brings a healthier and deeper gaming experience. As one designer said: "We are not deleting a hero, but helping her evolve into a better form."
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